I would still rank it as one of my favorite Nancy Drew games, and would recommend it as a good entry point to the series. So even though this was one of the easiest games in the series- and even though its interface was more annoying than some of the later games. Something wrong of their own to impede Nancy's investigation kept the plot interesting despite the obviousness of the kidnapper's identity. Also, the fact that Brady, Simone, and Nicholas each did Which gave the story a more nuanced feel than some of the other titles in the series. the villain was somewhat sympathetic and the other NPC's were somewhat unpleasant, Were especially well-written in The Final Scene. These would make good games for a 10-14 year old-they reminded me pleasantly of some of the old Infocom games I used to play in that age range.īug-free, violence-free gameplay, and as a gamer, I appreciated the well-written story and appealing set design. That said, though, this was a well-constructed game and my kids and I did have a lot of fun playing it together. Secret tunnels of the old magicians' theater. Tries to call the police even though they won't help." It's been a long time since I read Nancy Drew books, and I didn't appreciate Theįinal Scene demanding I roleplay her correctly when I would rather have been exploring my own way through a few more of the Isn't going to progress until I call the police a third time, even though I know they won't be any help, because Nancy Drew always Won't work because Nancy Drew wouldn't hit an old man with a sledgehammer even if he is trying to kill her." Or "the game probably Think in character all the time-you know, "I'm Nancy Drew, so using this sledgehammer on the villain who's threatening me There wouldn't be any game there if Simone just faked Maya's kidnapping so that Brady could play the hero and rescue her.įurthermore, Nancy Drew does make a great adventure-game heroine in principle, but it really gets annoying having to force yourself to Kidnapped Maya for one of their motives, then she wouldn't be in need of a dramatic rescue on Day 3, so it's highly unlikely that's what In this installment, you can't help realizing that if Simone, Nicholas, or Brady had And they've got interesting, funny characters, but, well, you know whodunnit as soonĪs they're introduced just from the game design. Young sons to work themselves (including timed sequences, instant-death scenarios, and fussy navigation arrows.) They've got puzzles,īut most of them are too easy for adult gamers. They're E-rated, but the controls are too hard for my These Nancy Drew titles don't quite hit any of the niches I was hoping they'd hit. Here's all the news about The Final Scene that's fit to print, just not on the no-spoiler review site. Hey, who knows, maybe the Nancy Drew design team'll read this page and be inspired to put a few more twists and turns in their next title.Īh, well, maybe it'll amuse my friends, anyway. Tell you everything you need to decide whether or not to play this game without giving away any of its plot.īackseat Game Designers pages are primarilyĪ place for me to put all my game commentary that was too revealing for the regular reviews, as well as a place to tell everyone exactly how *I* would have done the Please go back to the regular review site, where I promise to If you haven't finished playing The Final Scene yet, you don't want to read this page. This is the addendum to my Nancy Drew Game Review in which I put all my opinions The Backseat Game Designer: The Rest of The Nancy Drew: The Final Scene Review
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